Les Shall Mage sont des magiciens spécialisés dans une école de magie.
Shadowcraft Mage :Modifier
Must Specialise in Illusion with opposed school of Evocation and Conjuration. Must choose Orb as is Arcane Bond.Aulieu de gagner des dons en bonus gagne aux niveaux respectifs :
- Nv 2 : Cloak of Shadow
- Nv 6 : Shadow Illusion (Su): A shadowcraft mage is able to infuse some of her figments (see the list below) with material from the Plane of Shadow, making them partially real. The subschool of these spells changes from fi gment to shadow. A shadowcraft mage can use the altered spell to mimic any sorcerer or wizard conjuration (summoning), conjuration (creation), or evocation spell at least one level lower than the illusion spell. The altered spell functions identically to the shadow conjuration or shadow evocation spell, except that the spell’s strength equals 10% per level of the figment spell used. For example, a shadowcraft mage who uses silent image to create an acid splash would deal 10% of the normal damage to a creature that succeeds on its Will save to disbelieve the shadow. If she used programmed image to mimic summon monster V, the creature would have 60% of the hit points of a normal creature of its kind, and its damage would be 60% normal against a creature that succeeds on its Will save to disbelieve. A shadowcraft mage can apply shadow illusion to any of the following figment spells: silent image, minor image, major image, persistent image, and programmed image.
- Nv 10 : Powerful Shadow Magic (Su) : Any Shadoe Conjuration or Shadow Evocation or Shadow Illusion Magic is +20% more real.
- Nv 14 :
- Nv 18 : You become a Shade